In Star Trek Online, the Star Trek universe appears for the first time on a truly massive scale. In this massively multiplayer online game from Cryptic Studios, players can pioneer their own destiny as Captain of a Federation starship. Or, they can become a Klingon Warlord and expand the Empire to the far reaches of the galaxy. Players will have the opportunity to visit iconic locations from the popular Star Trek fiction, reach out to unexplored star systems, and make contact with new alien species.  Take command as a Federation Captain or Klingon warlord. View larger. |  Customizable yet classic Star Trek ship classes. View larger. |  More than 6 races to choose from. View larger. |  Ground and space combat. View larger. | With episode missions, every moment spent playing Star Trek Online will feel like a new Star Trek episode in which you are the star. Immerse yourself in the future of the Trek universe as it moves into the 25th century: a time of shifting alliances and new discoveries. Adventure in the Final Frontier Explore strange new worlds and seek out new life and new civilizations in a vast, expanding universe. Establish contact with new races, discover resources and uncover mysteries that will influence Star Trek's future. In 2409, Star Trek Online exists in a timeframe beyond even the latest movies, so everything you experience will be brand new, but still based on all the fiction you love. You Are the Captain Star Trek Online is the first AAA MMO to feature space and ground combat at launch. Missions will take you and your friends into the depths of space, across exotic planets, and even inside starships. As the Captain of your very own ship, it's up to you to lead your crew on missions that span a number of locations. You call the shots, no matter where you are. When you're in space, you direct the action - be it in the middle of a high-tension battle, where you can maneuver in 3-D space and fire a vast array of weaponry at your enemies, or as you enter warp to explore parts of the galaxy never before documented. On the ground, you lead your away team across exciting terrain, interacting with allies and battling enemies. Every Captain commands five subordinates on the ground, all of which can be directed to act in any manner you choose. Can you lead them safely through dangerous locales? Total Customization Using Cryptic’s Total Customization technology, every ship you command can be customized by you, from its color to its construction. Your ship will retain a Star Trek "feel," but it will also represent your style. What’s more, anyone can create their own species in Star Trek Online, meaning you can tell your own story about how you came to be in the galaxy and leave your mark on the Star Trek universe. Built by Veterans with You in Mind Star Trek Online is developed by Cryptic Studios, creators of the massively successful City of Heroes and City of Villains. It’s built on the Cryptic Engine, a core technology that means Cryptic game designers can focus less on a game’s nuts and bolts and more on creating a game that captures Star Trek’s essence, guaranteeing that both longtime fans of Star Trek and people new to the universe will feel at home. System Requirements: | Minimum Specifications: | Recommended Specifications: | | OS: | Windows XP SP2 / Windows Vista / Windows 7 (32 or 64-bit) | | Processor: | Intel Core 2 Duo 1.8 Ghz or AMD Athlon X2 3800+ | Intel E8400 Core 2 Duo or AMD Athlon X2 5600+ | | RAM: | 1GB | 2GB | | Disc Drive: | 6X DVD-ROM drive | | Hard Drive: | 8GB or more | | Video Card: | NVIDIA GeForce 7950 / ATI Radeon X1800 / Intel HD Graphics | NVIDIA GeForce 8800 / ATI Radeon HD 3850+ | | Sound Card: | DirectX 9.0c Compatible Soundcard | | Input Device: | Mouse and keyboard | | Network: | Internet broadband connection required for online play | |
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Incomplete, unpolished and boring
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| Review Date: August 7, 2010 |
| Reviewer: Randall Eicher, McKinney, TX |
The game reeks of being incomplete even with the release of Season 2 content patch. In fact the content patch was an utterly worthless bug ridden pieces of junk that provided very little in the way of "content". A few new missions and raising the level cap. Bugs too numerous to mention and the patch did nothing to address the underlying problems with the game.
The amount of content provided is used up very quickly and reaching max level is very fast for an MMO and once you hit max there is virtually nothing to do except run a couple of dailies or engage in pvp which is not my idea of fun, it gets boring very quickly for me.
The ground missions in exploration areas are terribly boring and repetitive, pretty much all of them are simply minor variations on about 4 missions. Ground combat is also tedious and boring once you figure it out, which takes about 2 attempts. Once you have your bridge officers kitted out you can pretty much start a ground combat and go get a drink or tab out and catch up on your email. Even if you go down your bridge officers will finish the fight and rez you afterwards. Essentially it is always kill 5 groups of enemies.
Space missions on exploration areas also suffer from the same issue of being boring and repetitive and being again simply minor variations on about 4 missions. Space combat also becomes tedious and repetitive after a few rounds, essentially always kill 5 or 6 groups of enemeies and the last group is always a battleship. And the fact that you can go barreling in with a tiny escort and blow an on level battleship to dust with no thought or effort is pathetic.
I have suffered frequest disconnections changing areas, something I do not suffer in the other mmos I play. There seems to be a huge churn in membership with folks growing disgusted and going inactive. The guild/fleet I joined recruited a lot of folks but most went inactive after a few weeks.
Overall, I would stay away from the game, I will not be continuing once my already paid for time runs out. It is not worth the cost of the sub.
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Really good now
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| Review Date: August 2, 2010 |
| Reviewer: W. tyrance, boston, ma United States |
| I heard how bad this game was when it came out. But being the true Star Trek fan that i am i bought it. From what i heard i did it at the right time. They have released their first big update called season 2. I'm having a blast with this game. I can't remember the last time i had a late night session playing an online game. I found a great fleet to join and they are so helpfull. Now the game has plenty of non combat missions and really does feel like Star Trek now. They are going to be adding all kinds of content on a regular basis. If you left the game you should really check it out again. It just goes to show you that the way mmo's are reviewed needs to be changed. These games get better with time. |
Bad MMO, Good Single Player game
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| Review Date: July 17, 2010 |
| Reviewer: DrowNoble, |
Cryptic attempted to stay true to the current Trek Canon, which leaves for a mixed blessing. Trekkies will find many references to events spanning the Original Series all the way up to Enterprise. The player starts by making an Engineer, Science or Tactical officer and the tutorial takes it from there.
The game is played both as a space based sim and a ground based squad game. This isn't Wing Commander as capital ships do not turn so quickly so expect a bit of frustration with some ship designs that turn slower than a bus with flat tires. The ships are widely customizable, from purely cosmetic ship hulls and colors to various weapons and weapon types. As you gain rank, you will eventually be granted access to higher tier ships.
Ground based missions are squad based. If you can't find anyone to group with no problem, as you can beam down with npc bridge officers. Their AI is pretty good, they will move out of environmental hazards and heal you if you get hurt (if possible). You have various personal weapon types from pistols, rifles, dual-pistols and assault cannons. Each can be of various types (disruptor, phaser, etc) which have different effects.
Unfortunately, since you can use npc's all the time, there is little reason to group with anyone for ground missions. Space missions scale with you, so if you go in solo it will be scaled for solo play. There are "fleet actions" which are the game's version of raids, yet for the amount of time you invest the rewards are frequently disappointing. Not to mention that there is no grouping up and starting the Fleet Action you just zone in and continue it from whatever point it is currently in. If it has been completed, you will get a timer showing how long before it resets.
The player choice of officer type really has little effect on the ground gameplay. There are no weapon restrictions so your Science (healer) officer can go charging in with a full assault rifle if they choose. Only difference is the "kits" that once equipped grant a few special abilities. Only Science officers can use Science kits, which typically have buff and healing abilities. Without any kits all officer types are basically the same.
If you are looking for a new mmo to dive in to, this is not the game for you. If you want a decent online single player experience that will keep you occupied for a month or two, then Star Trek Online may fit your needs. |
great game
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| Review Date: July 12, 2010 |
| Reviewer: Katherine Kohn, az |
| i got this for my husband caz he loves games to play on-line and he loves star trek. it worked out great. we did,nt know if it would run on his computer but we have not had alot of prombles with it and it runs great on his computer. |
Promising Game! Don't be discouraged that it is a work in progress!
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| Review Date: July 9, 2010 |
| Reviewer: Keith R. Cole, APO, AP United States |
| First of all let me say that I am not a professional reviewer nor do I assume or think that I am one. I do play multiple MMOs to include EVE Online, WOW, Champions Online, Second Life, Blue Mars, Anarchy Online, etc. So this review is based on my opinion of the game as a MMO. I am not going to do a elaborate break down of each section, I am not going to use fancy words, and I am definitely not going to blow smoke at you about how horrible this game is. The game is like any other game which will have strengths and weaknesses. Yes sometimes it doesn't feel like a MMORPG, but it is still a lot of fun. Yes sector space feels small, but at least the devs are listening/willing to fix it. Yes you can level really fast in the game, but leveling is a lot of fun. It honestly doesn't feel like a grind because some of the missions are really action packed. Yes this game has a lot of room for improvement, but if you go on the STO forums you will see that the devs actually listening! They are making changes based on what the users want not what they think is good for the game. I frequently lurk on the forums and always impressed on the number of dev posts. The actually game producer, Daniel Stahl, is probably the most active one on the forums. He is always addressing the issues that we have about the game. He is also not stand offish about it. He seems very down to earth and genuinely wants to make the game better. Now for more of the review. I have to admit that the first missions is a little boring. I have leveled three toons and I hate the "demo" mission. After you get done with that you find yourself at SOL space dock. The art in this area is very nice. Once you load up on missions you get story, patrols, defense, and other assorted ones. Some of my favorites are the sector defense missions. In these you basically team up with other players to kill NPCs in space combat. These are very action packed and give out good XP. Honestly I think these missions are want make this game not feel like a grinder. Furthermore, patrol missions are nice because they are quick and easy whilst rewarding decent xp. Additionally, the story missions are actually very engaging. I find myself reading all the NPC text and actually eager to move onto the next mission in the story line to see what is going to happen. I particularly like the Mirror Universe Story line. I hope they expand on it in the future. I will say that ground combat feels lacking. The devs are working on it by putting in ambient creatures. It will be nice to beam on a planet and it feel dead. Also the tedious part of scanning things is going to become a mini game in season 2. I think this will improve the overall fun factor of this feature. All in all season 2 is a lot about making the game better based on user feedback. I think it is going to take this game to the next level. Right now I have to say this about the game. It is a work in progess; what do you expect from a new game? So if you want to try the game do so. Give it your 30 days and cancel if you don't like it. Then come back later as more content gets added. If you like it then stick with it for the long haul. I know I am (Life time subscriber here). All and all no matter what this game deserves a fair chance. Either you are going to love it or hate it. Give it a shot. For $50 you could buy another game that would give you less than 30 days of game play (IE a non-MMO game that is short). So don't listen to me or the other guys bashing this game. Give it a shot for yourself (oh btw on steam this game is going for 6 bucks right now). Thanks for listening. |
Nice Low price
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| Review Date: July 4, 2010 |
| Reviewer: mongo94, |
| The game is not that bad. The space battles are better than the ground battles. And the developers have really worked on this game, They have added stuff almost weekly to the game. And most of it is what has been ask for in the forums. So they listen and are active, I think its a good game and was a good buy. Oh and the copy I got still had the preorder Borg Bridge officer. |
Star Trek Online
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| Review Date: July 2, 2010 |
| Reviewer: J. Gonzalez, Toledo, OH |
| I have always been a big star trek fan so this game seemed like it was made for me. I had never played a game of this style before so I didn't really know what to expect. I thought it was very user friendly. I was walked through all the steps I needed to take to get started and once I was on my own I had ample time to figure things out at the Earth Space Station. I love the combat! I love getting to make my own crew mates! The game is definately addictive. My only issue, as a mom who is home alone with the kids frequently, is that I can't pause it. For this reason I don't get a chance to play as often as I would like. If this wouldn't be a problem for you then you'll definately love this game!! |
Still Playing because it's fun!
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| Review Date: June 30, 2010 |
| Reviewer: S. Swinney, Houston, TX |
I agree pretty much with everything that people complain about this game. The only thing they all seem to leave out, is how much fun it is. The game is an absolute blast to play. The graphics are top notch, you just may need to buy a new graphics card in order to see them, I did. Gameplay is fun instead of tedious, which is what most MMO's are, teadious!
I once loved tedious games like Eve-online and Wow, but I no longer have the patience for that and I think the developers of STO know that most people are sick of Wow clones.
This game is unique, there are thousands of us out there that love it. I'm not even a Trekie and I love it! |
WoW + Star Trek . . . how can you screw that up this badly?
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| Review Date: June 20, 2010 |
| Reviewer: G. Larson, |
| Evidently the creators of this game had a deadline to meet so they released this game without actually finishing it. I've not purchased the full version (thank god) but only tried the demo, it's the buggiest, glitchiest piece of shovelware I've ever played. Some missions take several attempts to get them working, I've had several missions where i have to go talk to someone to get my orders and they can't be found, after watching walkthrough vids on youtube i've discovered that the npc's aren't where they're supposed to be and it takes several instances of quitting/reloading the game to get them to appear so i can get my mission. Then I'm given a "rescue this ship" mission, i proceed to the location and am immediately attacked by a group of 6 ships and destroyed, so back to the walkthroughs i go and find out that there should be only 4 ships to fight, so at about the 6th attempt to this mission instead of having to fight two squadrons of one heavy cruiser and 5 scouts (which make short work of me) i have to fight two groups of two scouts which i have little difficulty with. Now most games where the demos are released before the game and present an unfinished product i take with a grain of salt but this demo was released long after the full version, and if this is to entice me to purchase a pay to play game, there's no chance whatsoever that i'm spending my money on this piece of garbage. Maybe i'm wrong and the demo is flawed/broken but i think many other gamers would have my attitude and not pay for the full version when the sample is this flawed. Let's hope whoever has the "old republic" licence won't drop the ball this badly |
repedative missions too many connection problems
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| Review Date: June 20, 2010 |
| Reviewer: M. Boone, Brush, CO United States |
| I've been playing long enough now to get the 100 day veteran award. It does have some intersting story lines but, overall the missions seem to be the same basic thing. Scan this, shoot that. Then again what else will you do? Not much for emphasis on crafting. My biggest gripe with the game is the more that frequent connection problems I have. If you don't have a fast connection forget it. Weekday evenings have lag issues but if you're patient it's playable. Weekends? forget it. Oh, and it's not my computer. I have a brand new Dell XPS and the only thing on it is STOL. I'd like to keep playing but, if I keep getting "server not responding", I'm cancelling. |
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1 Comments
March 2nd, 2010 at 1:17 am
I’m quite enjoying it even though I am not a huge Trek fan. Space combat is fun, ground combat can be a laugh in a large group and it is quite casual friendly.